Kate: Alice: Madness Returns is a surprise sequel to 2000’s American McGee’s Alice, a game praised by critics at the time for wonderful (though now dated) visuals that made up for the average-to-mediocre gameplay. So how does the new installment stack up?
The gameplay has improved, thankfully. American McGee once stated that he wanted to be “the next Walt Disney, only a little more wicked,” but I’d posit that what he actually wants to be is a wicked Shigeru Miyamoto. He doesn’t quite reach Miyamoto’s level of brilliance, but it’s difficult to ignore how much the 3D platforming in Madness Returns owes to games like Super Mario 64, right down to the occasional rides on long, winding slides that containing lines of “coins” for you to try and collect. Read More
Kate: Brink is a multiplayer first-person-shooter that touts a high degree of character customization, a parkour-inspired movement system, and a set of team classes that put emphasis on teamwork and …
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The following is part one of a two part spoiler-free review. Part one can be found here.
Kate: Any time a game features levels that involve some degree of puzzle …
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Kate: Hard Corps: Uprising is a spin-off of the Contra series that takes things in a more anime-flavored direction, stylistically similar to developer Arc System Works’ other games, such as …
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